Working with a team on an Indie Game called "The Shipyard".
Godot Engine, self hosted game infrastructure.
Visual development for R&D project.
World-building for new title.
IP/vizdev support in preparation for new games and R&D (legends of Runeterra, LoL, Valorant, Riot forge titles).
Creative development / World-building.
Clients include: Wizards of the Coast, 20th century fox, MPC, Cube Creative, Unit Image.
Industries: Film, commercials (3d animated), VFX, theme parks, games, card illustration.
Extra skills acquired:
-Matte painting, projection, compositing setups in nuke (for real-time graphics, translates into a solid understanding of post-processing effects).
-Color scripting a cinematic sequence.
-Quad Sub-D modelling, PBR texturing, look dev for ray-traced assets (pre-rendered).